AI Insights · Timothy · April 2024
Top 5 City Building Games on Android in Greece for Q1 2024
An overview of the performance of the top 5 city building games on the Android platform in Greece during the first quarter of 2024, based on Sensor Tower data.
During the first quarter of 2024, the top 5 city building games on the Android platform in Greece showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Isekai:Slow Life from Mars-Games experienced a notable fluctuation in weekly revenue, starting at approximately $2.2K in early January and peaking at around $1.7K in early February, before dropping to about $470 in early March. Weekly downloads for this app were relatively low, with numbers ranging between 8 and 28. The active user base remained fairly stable, hovering around 1.4K to 1.5K throughout the quarter.
Legend City by Neorigin Games Publishing saw a gradual decline in weekly revenue from $983 at the beginning of January to approximately $168 by the end of March. The game had virtually no downloads until the last week of March, when it registered 31 downloads. Active user numbers were consistent, maintaining around 175 to 210 users.
SimCity BuildIt from ELECTRONIC ARTS showed a stable weekly revenue trend, starting at $491 and fluctuating around the $300 to $600 range. Weekly downloads varied, peaking at 379 in early March. The active user base saw a slight decline from 2.7K in January to 2.5K by the end of March.
Puzzles & Chaos: Frozen Castle by 37GAMES experienced a sharp rise in weekly revenue towards the end of the quarter, reaching about $724 in the last week of March. Downloads also saw a significant increase in March, jumping from 46 to 318. Active users followed a similar trend, rising from 153 in early January to 547 by the end of March.
Land of Empires: Immortal by Nuverse had a modest performance in terms of revenue, with weekly figures ranging from $102 to $224. Downloads were minimal, with only a few weeks registering any activity. Active user data was sparse, with a peak of 25 users in mid-January.
These insights come from Sensor Tower, where you can find more detailed analytics and trends for these and other apps.